Re: 3D Mark 2001 - slaby wynik

Autor: Piotrek (piotrek_at_skrzynka.pl)
Data: Thu 08 Nov 2001 - 23:47:08 MET


A oto co wyciolem ze strony MadOnion podczas rejestracji
swoich osiagow na ich stronie. Taka ciekawostka dla ciekawskich:)

Operating System Microsoft Windows 98
DirectX Version 8.00
Mobo Model VT8366-8233
CPU AMD Athlon(tm) Processor 1400 Mhz
FSB 140 MHz
3D Accelerator ASUS AGP-V7700 Pure/Deluxe v12.90
Graphics Chipset NVIDIA GeForce2 GTS/Pro/Ti
Driver Version 4.13.01.1290
Video Memory 32 M
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Triple
Rendering Pipeline D3D Hardware T&L

3DMark Result 3717 3D marks

Game 1 Car Chase - Low Detail 62.8 FPS
Game 1 Car Chase - High Detail 29.5 FPS
Game 2 Dragothic - Low Detail 56.6 FPS
Game 2 Dragothic - High Detail 25.0 FPS
Game 3 Lobby - Low Detail 70.7 FPS
Game 3 Lobby - High Detail 36.3 FPS
Game 4 Nature N/A FPS

Fill Rate (Single-Texturing) 286.8 MTexels/s
Fill Rate (Multi-Texturing) 543.5 MTexels/s

High Polygon Count (1 light) 16.9 MTriangles/s
High Polygon Count (8 lights) 3.2 MTriangles/s

Environment Bump Mapping N/A FPS
DOT3 Bump Mapping 42.8 FPS

Vertex Shader Speed 53.3 FPS
Pixel Shader Speed N/A FPS
Point Sprite Speed 8.0 MSprites/s

Pozdrawiam
Piotrek



To archiwum zostało wygenerowane przez hypermail 2.1.7 : Tue 18 May 2004 - 23:18:35 MET DST